Twin Harbour / Stillfront

International studio leadership

I currently lead a game studio within Twin Harbour / Stillfront’s international organization, based in Malta. The role combines executive studio leadership with product, operations, organizational alignment and international collaboration, building on the progression that has run through my career: from technical and creative development, through product and production, into studio management and now executive leadership.

Twin Harbour operates across international teams, with the Malta and Hamburg organizations working closely together around the Supremacy franchise, a portfolio of long-running strategy games that includes Supremacy: World War 3. Working across both locations adds a further dimension to the role: it requires coordination not just within a single studio, but across teams, disciplines and business priorities that span two organizations and two countries. The focus, in practice, is on the broader operating system around a live game business, aligning people, product, execution and organizational priorities.

You can learn more about Twin Harbour Interactive directly, or explore Supremacy: World War 3.